Let's be honsest...I'm not really much of a developer nowadays. I just can't seem find the time to start new projects or even return to old ones. The video thing probably won't work out either, so yeah, this will be the final post from me until...Lord knows when.
Aside from that, I've caught a glimpse of some of the stuff Bomb's been working on, and I'm really excited for it. I'm glad there's at least one developer who kinda does things in that unique way that will forever keep me entertained...at the risk of sounding a bit dramatic --'.
If I ever have anything else important to say, I'll be sure post about it here, but again it will probably be quite some time.(As if it hasn't been already) Thanks to everybody who supported me while I was developing, and sorry to anybody I let down. It was a fun thing while it lasted.
Please support my old colleague:
Bomb-a-Head's Patreon: https://www.patreon.com/bomb
Bomb-a-Head's Website: http://bombtehsite.net/truewrestle
Wednesday, October 16, 2019
Saturday, May 21, 2016
More Mod Videos and Might Start Doing Reviews
Like the title suggests, I might start doing game reviews. Nothing too in depth. Just my own little gripes and likes about things I spot around the internet.
On a side note, I'm sorry if I've missed anybodies e-mail. I'm still dealing with a bit of a spam problem. If you direly need attention, just let me know in the comments.
Furthermore, I apologize about Lust Knight. However, I just haven't been working on it. If you absolutely have to post reminders about it, then do so on the page labeled "Lust Knight Adventure". Constantly reminding me about Lust Knight on posts which have nothing to do with it, won't make the game get finished any sooner.
On a side note, I'm sorry if I've missed anybodies e-mail. I'm still dealing with a bit of a spam problem. If you direly need attention, just let me know in the comments.
Furthermore, I apologize about Lust Knight. However, I just haven't been working on it. If you absolutely have to post reminders about it, then do so on the page labeled "Lust Knight Adventure". Constantly reminding me about Lust Knight on posts which have nothing to do with it, won't make the game get finished any sooner.
Friday, November 27, 2015
I'm Still Around + Videos
Happy Thanksgiving all.
Just giving you guys a heads up, to let you know that I'm still ticking. I know a hand full of people have showed concerns about Lust Knight. Unfortunately, my motivation for it is kinda low nowadays. However, I will finish it someday. For now, I might just be posting videos for a while, so please bear with me.
More into detail about said videos, I'm a bit of a ryona fan as you probably realized already. I only really like a certain kind of ryona however, that mainly involves female playable characters. These videos will portray that essentially.
Some older examples:
I would really like to hear about more games like this that either play similarly, or that you think I'd be able to mod. If you have any ideas at all, please let me know.
Just giving you guys a heads up, to let you know that I'm still ticking. I know a hand full of people have showed concerns about Lust Knight. Unfortunately, my motivation for it is kinda low nowadays. However, I will finish it someday. For now, I might just be posting videos for a while, so please bear with me.
More into detail about said videos, I'm a bit of a ryona fan as you probably realized already. I only really like a certain kind of ryona however, that mainly involves female playable characters. These videos will portray that essentially.
Some older examples:
I
I would really like to hear about more games like this that either play similarly, or that you think I'd be able to mod. If you have any ideas at all, please let me know.
Thursday, June 11, 2015
Hobby Hacking 2 - DOA5
A bit more hacking, this time on DOA5. Not a bad game, although...I eternally prefer a female lying flat on her back, as opposed to lying, sitting, crouching, standing, any other way, after she's taken a blow or two. The original DOA1 for the Model 2 arcade had the best prone positions for it's female characters. Then there was the playstation port, which dropped in quality a little bit as far as animations went. DOA2, and DOA3 gave females that dainty "I'm taking a nap, don't wake me" bullshit. DOA4 and DOA5 apparently, just went full circle "face down, all day".
:(
Anyway here's the video. See if you can spot the mods.
:(
Anyway here's the video. See if you can spot the mods.
Friday, April 24, 2015
Hobby Hacking - Phantom Breaker Battle Grounds
Well, I was playing Phantom Breaker - Battle Grounds for the PC earlier, and decided to do some hacking that I sometimes do with games of this nature. Upon some inspection, it turns out that there's a hidden character in the game only selectable if you mod the game. She IS incomplete though, as her only special move that works is her aerial, and although she does have a full combo, it always ends with her shuddering on the ground, completely vulnerable(So stop after the third robot strike ^^'). Her impact guard doesn't work the way it should either.
I thought it was interesting, so just thought I'd give it a quick share. Well...back to the fray, they say!
Edit: TheCheat Engine File: https://mega.co.nz/#!p0R2iS5R!u1KcO6QSYrtnK2xuCtfhtTUXg2ktW2-JnxKHNb-YWfo
Couple of things:
-To play as this hidden character you must make the value for the code that says "Character Selector" 11. Then, you must go into advanced options, right click on the entry in the box and select "Replace with code that does nothing." She may or may not appear in the character selector box, but rest assured, you'll be playing as her once the game starts.
-The auto recover and groundbreak killers only work for Cocoa, Nagi, Itsuki, and the mystery girl. Be warned that for both the CPU and player, playing as these characters becomes harder, because all possible recovery is now left up to button mashing.
Edit: TheCheat Engine File: https://mega.co.nz/#!p0R2iS5R!u1KcO6QSYrtnK2xuCtfhtTUXg2ktW2-JnxKHNb-YWfo
Couple of things:
-To play as this hidden character you must make the value for the code that says "Character Selector" 11. Then, you must go into advanced options, right click on the entry in the box and select "Replace with code that does nothing." She may or may not appear in the character selector box, but rest assured, you'll be playing as her once the game starts.
-The auto recover and groundbreak killers only work for Cocoa, Nagi, Itsuki, and the mystery girl. Be warned that for both the CPU and player, playing as these characters becomes harder, because all possible recovery is now left up to button mashing.
Friday, March 13, 2015
This Year and Thensome....
Wheeewww...procrastination is a bitch! >:( Lust Knight is this year for sure. When this year, exactly? Not too sure...
To end this string of procrastination, I want to post about some things that I've been meaning to post about for the longest.
First:
An action h-game platformer being created by CheshireCat, HentaiWriter, and TriangulatePixels.
If you dabble in the H-Game community, more than likely you've heard of all these individuals at this point, and can appreciate the combination. Also, TriangulatePixels is one of the best pixel artists I've seen to date. It's all the more reason I can't wait for this release. You can check out the crew, following the link in the "Other Devs" section, or this link here.
Second:
My mentor and long time colleague Bomb-A-Head has stirred these past few months. Along with starting a patreon page himself, he's made two new releases, that I for one have enjoyed immensely:
An action-adventure h-wrestling game with RPG elements. Not too lengthy, but I think he implemented the right amount of grinding here.
A fighting wrestling game, long awaited. Honestly, would have liked more characters, but for the price it's pretty damn good I'd say. Greatly outclasses the previous installment.
Going forward, I myself am going to be balancing focus between Zako Fight 2 and Lust Knight. Will keep you guys posted as I move.
To end this string of procrastination, I want to post about some things that I've been meaning to post about for the longest.
First:
An action h-game platformer being created by CheshireCat, HentaiWriter, and TriangulatePixels.
If you dabble in the H-Game community, more than likely you've heard of all these individuals at this point, and can appreciate the combination. Also, TriangulatePixels is one of the best pixel artists I've seen to date. It's all the more reason I can't wait for this release. You can check out the crew, following the link in the "Other Devs" section, or this link here.
Second:
My mentor and long time colleague Bomb-A-Head has stirred these past few months. Along with starting a patreon page himself, he's made two new releases, that I for one have enjoyed immensely:
Mighty Matsume
An action-adventure h-wrestling game with RPG elements. Not too lengthy, but I think he implemented the right amount of grinding here.
Sensual Fight
A fighting wrestling game, long awaited. Honestly, would have liked more characters, but for the price it's pretty damn good I'd say. Greatly outclasses the previous installment.
Going forward, I myself am going to be balancing focus between Zako Fight 2 and Lust Knight. Will keep you guys posted as I move.
Wednesday, December 24, 2014
Merry Xmas and Happy Holidays!
Hey guys. No presents I'm afraid. Doesn't look like Lust Knight is making it this year. I'm estimating February, but that's just an estimation.
On another note, best holiday wishes to all of you!
On another note, best holiday wishes to all of you!
Wednesday, October 29, 2014
Lust Knight Demo # 1
Well, here I am...and here it is. It's something that I'm assuming many of you have been waiting for. Sorry for the lateness.
Couple of things:
-This is one of two demos that will be released. The second will be released a week or so before the full game is released.
-Performance, performance, performance...I'm still working on it. If its absolutely horrendous on your computer and ya can't stand it, let me know.
-Stats and such are set to allow for a lengthier demo. Also, as far as equipment is concerned, please check the Lust Knight page, or the readme. The reason I say this is because one of my beta testers, as prominent as he is, somehow managed to completely overlook the equipment system, even though its a driving point for the game.
Well anyways, hope you all like it for now:
MEGA-Lust Knight Demo #1
Edit: Yep...This game's going to need a tutorial level.
Edit #2: Forgot to mention in the readme, when enemies are in a perpetual state of being fucked(by you), press D to recruit them, press A to finish them off.
Couple of things:
-This is one of two demos that will be released. The second will be released a week or so before the full game is released.
-Performance, performance, performance...I'm still working on it. If its absolutely horrendous on your computer and ya can't stand it, let me know.
-Stats and such are set to allow for a lengthier demo. Also, as far as equipment is concerned, please check the Lust Knight page, or the readme. The reason I say this is because one of my beta testers, as prominent as he is, somehow managed to completely overlook the equipment system, even though its a driving point for the game.
Well anyways, hope you all like it for now:
MEGA-Lust Knight Demo #1
Edit: Yep...This game's going to need a tutorial level.
Edit #2: Forgot to mention in the readme, when enemies are in a perpetual state of being fucked(by you), press D to recruit them, press A to finish them off.
Tuesday, September 2, 2014
'Close-Ups' Scheme
Well needless to say, there's been a delay with the Lust Knight demo....Come this Thursday, I'll probably just push on with it, but for now let's talk about something else:
Close Ups!
This is still somewhat of a draft, but just saying I'm going to be utilizing the same close-up style that I used in Zako Fight 1.
And that health bar's design's gonna change as well ^^'.
Close Ups!
This is still somewhat of a draft, but just saying I'm going to be utilizing the same close-up style that I used in Zako Fight 1.
And that health bar's design's gonna change as well ^^'.
Thursday, August 7, 2014
Moving Forward...
Okay. So the demo for Lust Knight should be out sometime within the next two weeks if all goes according to plan. Looking a bit further ahead, full game should be out before the year ends. Hopefully before November, but don't roll dice on it.
Furthermore, its looking like Tajah will be a protagonist in Zako Fight 2. More on that next week.
On a side note, beta testers:
I forgot to mention, you can press S to warp to any active outpost or tent that you have control of, if you are inside one of them. Allies will spawn at one that is currently on screen. Also, while making an enemy take your girl wood, when you begin to perpetually fuck them, you can either press A to finish them off or D to recruit them.
Furthermore, its looking like Tajah will be a protagonist in Zako Fight 2. More on that next week.
On a side note, beta testers:
I forgot to mention, you can press S to warp to any active outpost or tent that you have control of, if you are inside one of them. Allies will spawn at one that is currently on screen. Also, while making an enemy take your girl wood, when you begin to perpetually fuck them, you can either press A to finish them off or D to recruit them.
Sunday, July 27, 2014
Whhhheeeeewwwww!!!!!
Well that took A LOT longer then I had anticipated. Finally, I've gotten Lust Knight to an acceptable phase for a demo...or at least I'm thinking so. Was focusing on putting all or most of the pieces that the game would need together, which involved some animation and making several alterations on already existing clips in flash. My next hurdle is going to be optimizing the damn thing... I've already done quite a bit moving from A to Z, but it's gonna need more =( ...
Anyway, if you are a beta tester or you have spoken to me about beta testing, please contact me and give me a heads up sometime over the week. Expect a demo pretty soon.
Anyway, if you are a beta tester or you have spoken to me about beta testing, please contact me and give me a heads up sometime over the week. Expect a demo pretty soon.
Tuesday, April 29, 2014
Wardrobe Changing and More Stuff
Some wardrobe changes:
Tadpole (Water) Twin Shade (Dark) Fire Starter (Fire)

Dryad (Plant) Sol (Light)
In a game, fire would be the first outfit you'd get obviously =P. So in short, I'm planning on using her. Not for anything too tangent, meaning I'm still prioritizing the same things. I'm just doing some slight drafting for a change of pace:
There are two bars. One is your health and the other is your will. If health hits 0, it gets ALOT harder to break attacks that target your will. If will hits 0 while health is 0, game over. If will hits 0 while you still have health, this happens:
While like this, depending on the attack, there is a randomized chance of orgasm. Orgasm, and you lose a great big chunk of health.
I'll give more details in the future of course, but for now, back to work on Lust Knight! ^-^
Tadpole (Water) Twin Shade (Dark) Fire Starter (Fire)

Dryad (Plant) Sol (Light)
In a game, fire would be the first outfit you'd get obviously =P. So in short, I'm planning on using her. Not for anything too tangent, meaning I'm still prioritizing the same things. I'm just doing some slight drafting for a change of pace:
While like this, depending on the attack, there is a randomized chance of orgasm. Orgasm, and you lose a great big chunk of health.
I'll give more details in the future of course, but for now, back to work on Lust Knight! ^-^
Tuesday, April 8, 2014
Inital For Thought
Completed an initial character sketch today, utilizing light style mimicking as I've done a few times in the past. Really wasn't sure I'd get the style accurately enough, but I gotta say I'm quite happy with the result.
I was listening to this as I completed it. Felt reeeeeealy good. =D
I was listening to this as I completed it. Felt reeeeeealy good. =D
Saturday, April 5, 2014
New Implementations
Vs.
Added a mechanism that makes your allies lounge around the base when they've been standing idle for too long, as opposed to them continuing to stand idly. They will still attack intruders however. While lounging, they may take naps together, or engage in random conversation. As I continue to add things like this, I'll add to the list of things implemented on the Lust Knight page. Be sure to check it out occasionally.
Saturday, March 8, 2014
Updates on Lust Knight, Cherry Poi, and pageviews o.O.
First off, Cherry Poi(the original creator of the elemental girls I animated), has re-emerged. It would seem he had to take some time off to get things back in order, but just a few days ago he posted updates on his blog. I hope everything is okay with him now, and I wish him the best, as I'm sure all of you do as well.
Secondly, I've made some major updates to the Lust Knight page. Just some talk about transforming and waifus among other plans, mmmmyesss...
Third, I just wanted to say thanks for over 30,000 views! You're all so quiet. '-' Lol.
Secondly, I've made some major updates to the Lust Knight page. Just some talk about transforming and waifus among other plans, mmmmyesss...
Third, I just wanted to say thanks for over 30,000 views! You're all so quiet. '-' Lol.
Saturday, February 8, 2014
Lust Knight - Enemy Roll!!!!!
A pic to portray the planned enemies(minus the bosses), and atmosphere of the game. No men, no monsters, no tentacles. JUST GIRLS...and girls who summon magic dildos...
Thursday, January 9, 2014
Promo Games Heading for Newgrounds
While I may not have the audience that dlsite would have given me, what I realized I DO have is access to Newgrounds, since I'm a flash programmer.
That being said, the 'Other Works...' and 'Hobby/Promo Games' pages have changed a bit, and the newest version of Blazer is now featured on Newgrounds. Check out the pages for more information.
That being said, the 'Other Works...' and 'Hobby/Promo Games' pages have changed a bit, and the newest version of Blazer is now featured on Newgrounds. Check out the pages for more information.
Saturday, January 4, 2014
Water + Happy New Year!!
Hello everyone! Happy New Year! Hope you're all enjoying/have enjoyed the holidays.
So, to wrap up this small project I began last year:
I was debating doing the younger ones, and so perhaps I'll do them sometime in the future. I think I got all the main elements, so for now I thinks that's good.
So, to wrap up this small project I began last year:
I was debating doing the younger ones, and so perhaps I'll do them sometime in the future. I think I got all the main elements, so for now I thinks that's good.
Sunday, December 15, 2013
Zako Fight Updated Today
Well, just as I've said I've made an update to the game by mid December. Please check the Zako Fight page for more details.
Wednesday, December 11, 2013
Wikipedia's Call for Donations
Well it's that time of the year again. Wikipedia's making its call for donations so that everyone can access its ad-free bank of information, compiled by the people for the people, for another year. In my eyes, if you're sitting in front of a personal computer, chances are you've got at least three dollars to give.
If you've used Wikipedia, go show your support.
If you've used Wikipedia, go show your support.
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